Fancade - Company
A professional game design and level design case study covering my work on Fancade worlds, level packs, level art, progression systems, vehicle rewards, and player-facing feature specs.
Game Developer / Animator
Passionate game developer and animator focused on game design, characterful motion, and playful interactive experiences.

Featured work
Swap these hand-picked projects with your strongest shipped games, prototypes, tools, or jam entries.
A professional game design and level design case study covering my work on Fancade worlds, level packs, level art, progression systems, vehicle rewards, and player-facing feature specs.

A four-week Unreal Engine 5 platforming adventure about a golem and a wisp bound together through a symbiotic connection, created by a five-person team.

My first Unreal Engine project: a charming 2D platformer about collecting enough cash to pay the bridge keeper and reach town.
Artwork preview
A quick masonry preview of visual work. The full art page includes category filters.




